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NPC Syndicate Remnant
0   -101

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Roleplay Gear

Gear is currently unlocked

-101
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⛭ Mysterious Utility Program
Unregistered or illegal utility program which could be harmful to the user if not distributed from a trusted source. There is no telling what it actually does.

[Requires a wet drive utility slot ⛭]
x 500 (100%)
⊡ Black Market 340 Wetdrive
This small implant is a neural augmentation computer that assists the brain. It can be discreet or obvious based on the interests of the user. Depending on the program disks installed it can perform a wide range of functions. This model has one Utility slot.

Program Slots: 0
Dedicated Utility Slots: 1
💀 [Unregistered or illegal wet drives are harmful to the user if not distributed from a trusted source.]
x 950 (95%)
Light Tactical Jacket
[Lightweight Armor]
Utility Slots: 3
This armored jacket provides light defense while providing the wearer with easy access to equipped gear for low defense and low style. It features 3 utility slots for defense improvements and can be worn in conjunction with armor modifiers. It is popular among mercenaries.
x 7,000 (100%)
Audio Recorder
This device is an essential tool for journalists, pilots, and security enforcers. It captures and synthesizes high-quality audio, regardless of whether you are in a pressurized environment or in the vacuum of space. The data collected can be stored in a memory bank or uploaded to a network.
x 120 (120%)
Diamond Ring Memory Bank
This large diamond can hold a Terabyte of data beamed into its structure. While not secure, the ring can easily avoid detection during espionage missions. The largest drawback of this style of memory storage is that data cannot be edited, only deleted.

[Memory Banks are required for storing data packages which can be delivered to a mission provider. It can be exchanged with a Used Memory Bank if there is data on it that is worth selling or delivering.]
x 800 (100%)
Crystal Memory Bank
This high-tech device is capable of storing a Exabyte of encrypted data making it an ideal way to transport secure information outside of your ship. Missions requiring data delivery in person will require a memory storage device of some kind so it is a good idea to keep at least one on hand.

[Memory Banks are required for storing data packages which can be delivered to a mission provider. It can be exchanged with a Used Memory Bank if there is data on it that is worth selling or delivering.]
x 475 (95%)
Telepresence Projector
This collapsible device connects with your quantum network, making your Holo-Suite profile portable. It features augmented reality that can synchronize with other profiles, allowing you to interact visually with friends or attend events remotely without physical presence or network delays. Additionally, it can holographically transform your immediate environment to match a neutral or live location with telepresence projectors.
x 500 (100%)
Rodent Population Regulator
The Rodent Population Regulator emits high frequency sounds which will reduce the population of rapid reproducing critters including rats and exotic Trumbles. Once the number of effected creatures has reached a predetermined threshold the emitter will focus on discouraging reproduction. While still in experimental stages, the Rodent Population Regulator has shown favorable results among Trumble owners, their pets well known to explode in numbers over night.
x 500 (100%)
Karma P-15
Light Kinetic Weapon
Attacks: [Focus] [Burst]
Weight: 2 lb
[See NOTE for abilities]

Added to the Diamond Market through Pioneer Supplies, this popular kinetic firearm manufactured by Kinematic Armaments is a semi-automatic pistol with low recoil and a high fire rate, offset by comparatively low damage output. It is highly effective against unshielded targets, especially ones with low armor.
x 5,000 (100%)
Combat Drone
Medium Kinetic Weapon | Manual Control
Attacks: [Focus] [Suppress]
300m Range | 8hr Battery

This device is a portable instrument of war, featuring twin multi-cannons, point defense, and basic sensors. Though not highly agile, it effectively defends the user and suppresses hostiles.

[⁜ Drone Operation Controller required]
x 10,000 (100%)
Sentry Drone
Light Thermal Weapon | Semi-Auto Control
Attacks: [Focus] [Suppress]
100m Range | 4hr Battery

This device is a compact personal support unit armed with a small pulse laser and basic sensors. It detects hostiles and alerts allies to unidentified signatures, excluding enemy spy drones due to their size.

[⁜ Drone Operation Controller required]
x 5,000 (100%)
Karma AR-50
Medium Kinetic Weapon
Attacks: [Focus] [Sweep] [Bash]
Weight: 14.4 lb
[See NOTE for abilities]

Added by Pioneer Supplies into the Diamond Market, this automatic kinetic rifle built by Kinematic Armaments is a solid all-rounder with comparatively good power and range. It is excellent at tearing through armored targets and is popular among soldiers and mercs.
x 8,400 (120%)
Force Burst Wrist Guard
[Force Burst Ability]

Classified as an armor modifier, this highly compact defense mechanism is ideal for close-quarters combat as it can create a pulse burst on contact, shoving attackers to the floor or at least a good distance from you, buying that time you need to escape or draw your weapon. It is non-lethal but would be considered a crime if used against an Imperial Citizen outside of combat. It can be worn in conjunction with any clothing or accessories.
x 2,600 (100%)
Missile Launcher
Heavy Explosive Weapon
Attacks: [Splash] [Salvo]
Weight: 46 lb
[See NOTE for abilities]

Carried over the shoulder, this weapon will level the field with an explosive projectile. It is not intended for close-quarter combat and should be handled with care around allies.
x 8,060 (130%)
Combat Helmet
[Lightweight Armor] [Flash Bang Defense]

This combat helmet offers average protection for the head. It also protects against Flash Bang Grenades but remains vulnerable to E.G.G. attacks. The helmet can be manually deployed from the base of the neck or automatically in hazardous environments.
x 6,250 (125%)
Knife
Melee Kinetic Weapon
[+5 Dexterity Defense]
Attacks: [Precise] [Slash]
Weight: 1.6 lb
[See NOTE for abilities]

Every pilot should consider keeping a knife on hand as a last resort. This weapon can cut through flight suits and some armor with ease. The Diamond Market provides one as a gift to all CMDRs with an account.
x 60 (120%)
Tactical Boots
[Improves Armor Defense]

Classified as an armor modifier, this equipment is heavily armored giving the user significant protection from kinetic and explosive attacks. While it reduces agility, when combined with tactical jackets it will improve strength.
x 4,500 (90%)
Directional Burst Shield
Light Thermal Defense
Defense: 50
Recharge: No Delay

A directional burst shield is worn on the off hand and projects a body-sized thermal wall as in a singular direction using small disposable shield banks. Unlike vehicle shields, it prevents the user from firing back while active. Turning it on/off is done by ejecting spent shield banks and triggering new ones. It is vulnerable to EMP attacks.
x 225 (90%)
RaidSys AutoHack LvL 02
This tool has a complex script and mechanical parts. When placed on a device, it embeds itself and launches a hacking script to infiltrate the system quietly.

The RaidSys AutoHack LvL 02 will hack any security Level 02 system, particularly doors or vehicles.

[Disposable items are consumed after a single use.]
x 250 (100%)
Encryption Cracking Unit
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will detect encrypted communication data and decipher it before storing information in a memory device and shared with a squad. It can also help prevent hostile viruses and hack into active or recent transmissions at the cost of heat buildup.

[Use can take place at user's will or when a communication is flagged with ECU]

x 3,900 (130%)
Chaff Launcher
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will launch a shower of light weight tracking disruptors making the user nearly invulnerable to enemy drones, visual assistant systems, and sensors by wildly expanding the user's heat signature. It has enough ammo to last through most engagements. It creates very little heat.
x 100 (100%)
Vigor Shield Booster
Activation Command:
Open [NOTES] for instructions on use.

Installed in a utility slot, this device triples (300%) the capacity and charge of shield defenses at the cost of a tremendous heat surge. A burst shield requires activation prior to the burst but can be used at anytime with a shield generator. It has no effect on kinetic shields or thermal weapons. It is awarded to accomplished Vigor agents being more powerful than conventional models but with reduced integrity. Shields cannot exceed the capacity of the largest equipped booster.
x 1,500 (100%)
Fragmentation Grenade
Heavy Explosive Weapon
Attacks: [Splash]
[See NOTE for abilities]

This single use device can ensure a great deal of damage to a rather large area. It is twice as effective against unshielded targets.

[Disposable items are consumed after a single use.]
x 500 (100%)
Fragmentation Grenade
Heavy Explosive Weapon
Attacks: [Splash]
[See NOTE for abilities]

This single use device can ensure a great deal of damage to a rather large area. It is twice as effective against unshielded targets.

[Disposable items are consumed after a single use.]
x 500 (100%)
Electromagnetic Pulse Grenade
Utility/Laser Weaponry Countermeasure
Attacks: [Splash]
[See NOTE for abilities]

This single use device can eliminate functionality of utilities, energy shields, and laser weaponry in a large area. It is also useful for destroying drones, vehicles, and turrets, larger drones like the Mongoose will require more to take down. Effective for the duration of a battle.

[Disposable items are consumed after a single use.]
x 1,200 (100%)

Inventory

Search:

clothing
Armored Coat
[Heavyweight Armor]
Utility Slots: 3
Ability: This coat can provide resistance to stabs and cuts to melee and kinetic attacks.

The advanced coat comes in a wide variety of styles, materials, and colors and features all of the expected technological accessories of the 34th century. The sophisticated defense points are integrated into the design, perfect for bounty hunters who expect to see some action.
x 1,620 (90%)
x1
Chaff Launcher
Activation:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device will launch a shower of light weight tracking disruptors making the user nearly invulnerable to enemy drones, visual assistant systems, and sensors by wildly expanding the user's heat signature. It has enough ammo to last through most engagements. It creates very little heat.
x 100 (100%)
x1
Hacking Extender
[Grants a Hacker Ranged Targets]

This simple collection of finger rings and a wristband will allow the user to relay hacking targets to any hacking system in the party. It is ideal for targets out of range or for discrete activities at functions such as dinner parties. It will go unnoticed by most individuals despite the dramatic gesture it requires to work. It can be worn in conjunction with any clothing or accessories.
[User must web their fingers out toward the intended target.]
x 4,025 (115%)
x1
Hacking System
Cores Processors: 5 [d20s]

This computer grants the tools for hacking devices when plugged in. Devices include doors to security networks up to security level 5. It can be worn in conjunction with any clothing or accessories. When paired with someone using a hacking extender, it can hack anything they point at.

[1-Doors] [2-Surveillance]
[3-Defense Systems] [4-Turret Grids]
[5-Networks]
x 5,510 (95%)
x1
Mind Fragrance Emitter
Activation Command:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device emits a passive fragrance in the air that is pleasant but can also be activated to emit a heavy dose of artificial pheromones that will make others more agreeable with the user, lowering their guard, and letting the user dominate a conversation. This greatly aids espionage and journalism when used on people within the user's social bubble. It is awarded to accomplished Mind agents.
x 1,500 (100%)
x1
Mind Recruit Uniform
[+5 to Charisma Defense]
Utility Slots: 2
Official uniform worn by all recruits in the Prismatic Imperium Branch of Mind. As an entity of the government, Mind personnel are expected to maintain their uniforms and abide by the dress code enforced by the Lord Herald. The uniform offers low defense and high style making it ideal for political appeal but a poor choice for combat. Wearing such uniform while not in active service to the Branch of Mind is a high offense.
x 1,000 (100%)
x1
Sight Discovery Scanner
Activation Command:
Open [NOTES] for instructions on use.

Installed in a utility slot, this small device scans bio-material and organisms to identify them using a scientific codex. If scanning an organism, it will attempt to create a profile with an estimate species, age, and diet. If the organism is rare or undiscovered, the user will be rewarded 100 reputation points and a data item. It is awarded to accomplished Sight agents.
x 1,500 (100%)
x1
Sight Recruit Uniform
[+5 to Charisma Defense]
Utility Slots: 2
Official uniform worn by all recruits in the Prismatic Imperium Branch of Sight. As an entity of the government, Sight personnel are expected to maintain their uniforms and abide by the dress code enforced by the Lord Headmaster. The uniform offers low defense and high style making it ideal for political appeal but a poor choice for combat. Wearing such uniform while not in active service to the Branch of Sight is a high offense.
x 1,000 (100%)
x1
Stealth Boots
[Improves Stealth]

Classified as an armor modifier, this equipment muffles sound caused by movement over a variety of terrain thanks to the work of computer-regulated gel pads. While making the user silent it gives no armor benefits.
x 6,250 (125%)
x1
Vigor Recruit Uniform
[+5 to Charisma Defense]
Utility Slots: 2
Official uniform worn by all recruits in the Prismatic Imperium Branch of Vigor. As an entity of the government, Vigor personnel are expected to maintain their uniforms and abide by the dress code enforced by the Lord Warden. The uniform offers low defense and high style making it ideal for diplomacy but a poor choice for direct combat. Wearing such uniform while not in active service to the Branch of Vigor is a high offense.
x 1,000 (100%)
x1
gear
Assault Beamer
Heavy Thermal Weapon
Attack: [Focus] [Sweep]
Weight: 64 lb
[See NOTE for abilities]

This beam laser is effective for cutting through armor and obstacles quickly. It is heavy and prone to overheating during extended use but it inflicts a consistently powerful beam laser on the target.
x 12,500 (125%)
x1
Blade
Melee Kinetic Weapon
Attacks: [Precision] [Slash]
Weight: 4.6 lb
[See NOTE for abilities]

This highly adaptable sword is popular among gifted melee pilots. It can slice through many armors while avoiding attention generally created by thermal glowing weapons. The only downside to this blade is that it cannot clash against a thermal-infused weapon without the risk of being cut into pieces.
x 450 (90%)
x1
Callaghan Auto Pistol
Light Kinetic Weapon
Attacks: [Focus] [Burst]
Weight: 2.2 lb
[See NOTE for abilities]

This standard Callaghan sidearm is a must-have for personal defense for anyone when outside of the security of installations. It is a reliable weapon that uses common types of ammunition making it simple to use and maintain.
x 100 (100%)
x1
Federal Kinetic Rifle
Medium Kinetic Weapon
Attacks: [Focus] [Bash]
Weight: 12 lb
[See NOTE for abilities]

Built for use by Federal Soldiers, this battle weapon will unleash a force of submission to the enemy without mercy. This trusty rifle does the job well.
x 1,300 (130%)
x1
Light Armor Shield
Light Kinetic Defense
Defense: 100

These plates provide quick-deploy armor, springing open upon impact with the ground. They aren't vulnerable to EMP attacks. They offer almost indefinite defense against thermal and kinetic attacks from small to medium fire, with large kinetic attacks minimized.
x 100 (100%)
x1
Manticore Oppressor
Medium Thermal/Kinetic Weapon
Attacks: [Focus] [Sweep] [Bash]
Weight: 14.6 lb
[See NOTE for abilities]

Added by Pioneer Supplies into the Diamond Market, this automatic plasma rifle built by Manticore balances a high fire rate with comparatively modest damage output. It is popular among organized soldiers and mercenaries.
x 8,400 (120%)
x1
Manticore Tormentor
Light Thermal/Kinetic Weapon
Attacks: [Duel]
Weight: 4.2 lb
[See NOTE for abilities]

Added to the Diamond Market through Pioneer Supplies, this six-shot plasma pistol built by Manticore is fairly effective against both shields and armor, but its relatively low rate of fire, low ammo capacity, and fairly short effective range limit its utility. It has a long travel time as well. It is most useful for quickly finishing off opponents at closer ranges.
x 8,400 (120%)
x1
RaidSys AutoHack LvL 01
This tool has a complex script and mechanical parts. When placed on a device, it embeds itself and launches a hacking script to infiltrate the system quietly.

The RaidSys AutoHack LvL 01 will hack any security Level 01 system, particularly doors or personal computers.

[Disposable items are consumed after a single use.]
x 100 (100%)
x1
Shotgun
Medium Kinetic Weapon
Attacks: [Focus] [Spread] [Bash]
Weight: 10 lb
[See NOTE for abilities]

This weapon is excellent for close-quarter combat and is popular among soldiers who prefer to hit the enemy with slugs propelled by a brutal kick.
x 1,300 (130%)
x1
TK Aphelion
Medium Thermal Weapon
Attacks: [Focus] [Sweep] [Bash]
Weight: 14 lb
[See NOTE for abilities]

Added to the Diamond Market through Pioneer Supplies, this automatic laser rifle built by Takada compensates for average damage output with excellent accuracy. It is highly effective at stripping enemy shields from range and is popular among soldiers and mercs.
x 8,400 (120%)
x1
TK Zenith
Light Thermal Weapon
Attacks: [Focus] [Burst]
Weight: 2 lb
[See NOTE for abilities]

Added to the Diamond Market through Pioneer Supplies, this popular laser sidearm manufactured by Takada is an automatic burst-fire laser pistol with a high fire rate offset by comparatively low damage output. It is highly effective against shielded targets.
x 5,250 (105%)
x1
Thermal Sword
Melee Thermal Weapon
Attacks: [Precision] [Slash]
Weight: 6 lb
[See NOTE for abilities]

Infused with a laser edge, thermal swords can cut through most armor. The blade can withstand contact with other laser edges but continuous hits will overheat the core. Use heat sinks to keep the core from experiencing a meltdown.
x 1,000 (100%)
x1
mission items
Computer Components
Common salvage material collected from starships or other technological devices, Computer Components are purchased by most high tech manufacturers for reprocessing into new circuitry.

The Diamond Market can purchase it from you based on the current galactic average.
x 2,261 (100%)
x1
Industrial Components
Common salvage material collected from production plants or salvaged shipments, Industrial Components are purchased by most industrial manufacturers for repairing machinery.

The Diamond Market can purchase it from you based on the current galactic average.
x 1,536 (100%)
x1
Scrap Metal
Common salvage material collected from debris fields or crash sites, scrap metal is purchased by most refineries for reprocessing into new ingots.

The Diamond Market can purchase it from you based on the current galactic average.
x 1,040 (100%)
x1

Bio

Bio not found for this CMDR.

Supported Macros:
{{age: YYYY-MM-DD}} - use in-game year, shows only age in years, works with only a year too
{{agewithdate: YYYY-MM-DD}} - use in-game year, shows age plus birthday
{{discord: url}} - creates a discord (message) link for app and browser
{{wiki: title}} - creates a link to a wiki page with the given title

The bio also supports Markdown, similar to Discord.
What might be of interest, among others:
*italic text*
**bold text**
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